PENGGUNAAN MEDIA MONOPOLI PANCASILA UNTUK MENINGKATKAN PEMAHAMAN NILAI – NILAI PANCASILA DI SMP NU SUMENEP
Keywords:
Game Based Learning, Monopoly of Pancasila, Motivation to learnAbstract
This study aims to investigate how effective the Pancasila Monopoly learning media is in improfing students’ understanding of pancasila values. Pancasila Monopoly is made as a learning tool that is noy only entertaining, but can also create an interactive and collaborative learning atmosphere. The findings show that students are more enthusiastic and motivated in the learning process, and can collaborate well in teams or groups. The application of universal Pancasila values such as divinity, humanity, unity, democracy, and justice in playing activities has proven successful in shaping character and strengthening students’national identity. Thus, this game-based learning media has great potential to support the objectivesof the Pancasila Education curriculum in schools. Through this game, students can learn contextually and actively, connecting Pancasila values with everyday life. In addition, this game-based learning approach is also considered more effective in reaching various types student characters, both those who tend to be visual, auditory, and kinesthetic. The interactions that occur during the game can foster a sense of responsibility, a sporty attitude, and awareness of the importance of Pancasila values.
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